by Chris Cobb (Pragma Platform, Inc.)
by Daniel Mullins (Daniel Mullins Games)
by Josh Wardle (MSCHF)
by Blake Rebouche (Guerrilla)
by Michelle Clough (Talespinners)
by Peter Kao (Insomniac Games)
by John Romero (Romero Games Ltd.)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Jing Wang (Phoenix Labs)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
INDIVIDUAL SUBSCRIPTIONS → STUDIO SUBSCRIPTIONS →presented by Nvidia