by Peter Kao (Insomniac Games)
by Chris Cobb (Pragma Platform, Inc.)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Michelle Clough (Talespinners)
by Jing Wang (Phoenix Labs)
by Blake Rebouche (Guerrilla)
by Daniel Mullins (Daniel Mullins Games)
by John Romero (Romero Games Ltd.)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Josh Wardle (MSCHF)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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