by Iain Dodgeon (OKRE)
by Marina Diez (Three of Cups Games)
by Hitoshi Mishima (CAPCOM)
by Marcin Przybylowicz (CD Projekt RED)
by Igor Aleksandrowicz (Paradox Development Studio)
by Yifat Shaik (York University)
by Ben Arfmann (Insomniac Games)
by Fabien Gravot (SQUARE-ENIX)
by Ed Tumbusch (Velan Studios)
by Chris Zimmerman (Sucker Punch)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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