by Marina Diez (Three of Cups Games)
by Hitoshi Mishima (CAPCOM)
by Igor Aleksandrowicz (Paradox Development Studio)
by Chris Zimmerman (Sucker Punch)
by Ben Arfmann (Insomniac Games)
by Yifat Shaik (York University)
by Iain Dodgeon (OKRE)
by Fabien Gravot (SQUARE-ENIX)
by Marcin Przybylowicz (CD Projekt RED)
by Ed Tumbusch (Velan Studios)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
INDIVIDUAL SUBSCRIPTIONS → STUDIO SUBSCRIPTIONS →presented by Nvidia