by John Romero (Romero Games Ltd.)
by Daniel Mullins (Daniel Mullins Games)
by Josh Wardle (MSCHF)
by Michelle Clough (Talespinners)
by Chris Cobb (Pragma Platform, Inc.)
by Peter Kao (Insomniac Games)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Blake Rebouche (Guerrilla)
by Jing Wang (Phoenix Labs)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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