by Igor Aleksandrowicz (Paradox Development Studio)
by Ben Arfmann (Insomniac Games)
by Marcin Przybylowicz (CD Projekt RED)
by Yifat Shaik (York University)
by Chris Zimmerman (Sucker Punch)
by Marina Diez (Three of Cups Games)
by Hitoshi Mishima (CAPCOM)
by Ed Tumbusch (Velan Studios)
by Fabien Gravot (SQUARE-ENIX)
by Iain Dodgeon (OKRE)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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