by Chris Zimmerman (Sucker Punch)
by Hitoshi Mishima (CAPCOM)
by Ed Tumbusch (Velan Studios)
by Iain Dodgeon (OKRE)
by Igor Aleksandrowicz (Paradox Development Studio)
by Marcin Przybylowicz (CD Projekt RED)
by Yifat Shaik (York University)
by Fabien Gravot (SQUARE-ENIX)
by Ben Arfmann (Insomniac Games)
by Marina Diez (Three of Cups Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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