by Daniel Mullins (Daniel Mullins Games)
by John Romero (Romero Games Ltd.)
by Blake Rebouche (Guerrilla)
by Keiji Matsuda (Luminous Productions Co., Ltd.)
by Sam Barratt (Playing for the Planet Alliance/UNEP)
by Jing Wang (Phoenix Labs)
by Michelle Clough (Talespinners)
by Chris Cobb (Pragma Platform, Inc.)
by Josh Wardle (MSCHF)
by Peter Kao (Insomniac Games)
GDC Vault is a trove of in-depth design, technical and inspirational talks and slides from the influencers of the game development industry, taken from over 20 years of the worldwide Game Developers Conferences.
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